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G05

Learned in a Second, Played for Hours

A one-idea mobile game (jump, dodge, sort) for Android and iPhone, with in-game ads that earn from every player.

What we offer

Instant fun

Players get it from the first tap.

Ad revenue

In-game ads that earn revenue.

Analytics

See how long people play and where they stop.

What is it?

A simple mobile game that is fun from the first second, published on both stores and monetised with in-game ads. The fastest way into the games market at a reasonable cost.

Who is it for?

  • A first product to enter the games market
  • Brands that want a game in their name on the stores
  • Investors looking for a scalable digital product
  • Content creators who want a game for their audience

What you get

  • One fun core mechanic
  • Increasing difficulty
  • Player analytics
  • Art and sound in your style
  • In-game ads
  • Published on both stores

Pick your option

Simple mobile game

One mechanic, Android and iPhone

From2,490OMR / projectone-time

Platforms
Android and iPhone
Ads
Included
Delivery
8–10 weeks
  • One fun core mechanic
  • Increasing difficulty
  • Player analytics
  • Art and sound in your style
  • In-game ads
  • Published on both stores
Order this option
Your game · on both stores

Your game live under your name on both stores, with source files.

How it works

  1. Design document

    The idea and final price

  2. Design

    Characters and screens

  3. Build and playtest

    With real players

  4. Publish

    On both stores

Made for

  • Game idea owners
  • Investors
  • Brands
  • Influencers and creators

Good to know

  • The game design document (290 OMR) comes first and is credited.
  • The game and its files are yours once paid.
  • Apple ($99/yr) and Google ($25 once) developer fees are paid by the client.
G05From 2,490 OMR
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